Plan store purchases around the active objective's exact item and finish, then subtract supplies already present at the job. The community shopping guide documents mission-specific catalogue variants; its older prices and quantities are not current defaults.
A shopping list has more than a noun
The Dirty Business supply plan distinguishes named paints, tile finishes and objects, while other jobs request different variants. Copy the catalogue name and intended surface into the planner. A similarly named shelf or tile is not automatically a substitute for the objective's requested item.
Separate stock from assembly trouble
Update 4 addressed assembly of some store catalogue items with a screwdriver. Update 6 addressed missing tile and painting labels. If an item cannot be identified or assembled, preserve its catalogue identity before buying a replacement; the shopping trip itself may not be the failed step.
Optional shop pickup
The Handheld Pet Game is community-reported on a bench during a normal shop visit. That is a collection landmark, not a product to add to the purchase budget. Check its dedicated location card without assuming the optional pickup unlocks a shop or changes prices.
Use your own receipt
Record the current unit value and quantity before confirming each purchase. Keep optional decoration separate from required supplies and verify leftovers in your actual save. No universal stock refresh, carryover rule or cheapest winning shopping list is asserted.
Sources & build scope
Full release · official patch notes; not a local gameplay retest. Source review is separate from a gameplay test.
- gomiibear: mission supplies and salvage ↗Tier C · Guide updated August 31; item observations, not a current price or quantity table; no local retest
- Gray2RGB: official announcements ↗Tier A · Launch through Update 6
- xyvorin: collectible locations ↗Tier C · Author's build 24738483; not locally retested