The post-launch roundup covered objective ordering, saves, car storage, pawn-shop state, NPC interactions and early fire-station material pickups.
Release record
Published 2026-08-14. The post-launch roundup covered objective ordering, saves, car storage, pawn-shop state, NPC interactions and early fire-station material pickups.
Player-visible changes
The issue guides below connect each official change to a specific symptom and safe checks. A patch announcement records what the developer addressed; it is not a guarantee that every old save is recoverable.
- Navigation: A location label or mission marker does not appear.
- Pawn shop: Lockpicks do not return to pawn-shop stock as expected.
- Loading: A transition produces a black screen or loading problem.
- Performance: Performance collapses inside the player's house.
- Physics: The fence in A Small Favor behaves incorrectly during interaction.
- Dialogue: NPC positioning, animation or dialogue is out of sync.
- Doors: The bathroom door in the player's house has an interaction problem.
- Fire station: Picking up supplied paint or filler before the intended stage can break progression.
- Tiles: Tiles show unwanted stains.
Before retesting
Let Steam finish updating and preserve the save that reproduces the issue. Compare one action at a time and report a new regression with the installed build and exact objective.
Sources & build scope
Full release · official patch notes; not a local gameplay retest. Source review is separate from a gameplay test.
- Gray2RGB: official announcements ↗Tier A · Launch through Update 6