Updates / patch

August 14 fix roundup — changes and affected systems

Work order / direct answer

The post-launch roundup covered objective ordering, saves, car storage, pawn-shop state, NPC interactions and early fire-station material pickups.

Release record

Published 2026-08-14. The post-launch roundup covered objective ordering, saves, car storage, pawn-shop state, NPC interactions and early fire-station material pickups.

Player-visible changes

The issue guides below connect each official change to a specific symptom and safe checks. A patch announcement records what the developer addressed; it is not a guarantee that every old save is recoverable.

  1. Navigation: A location label or mission marker does not appear.
  2. Pawn shop: Lockpicks do not return to pawn-shop stock as expected.
  3. Loading: A transition produces a black screen or loading problem.
  4. Performance: Performance collapses inside the player's house.
  5. Physics: The fence in A Small Favor behaves incorrectly during interaction.
  6. Dialogue: NPC positioning, animation or dialogue is out of sync.
  7. Doors: The bathroom door in the player's house has an interaction problem.
  8. Fire station: Picking up supplied paint or filler before the intended stage can break progression.
  9. Tiles: Tiles show unwanted stains.

Before retesting

Let Steam finish updating and preserve the save that reproduces the issue. Compare one action at a time and report a new regression with the installed build and exact objective.

Sources & build scope

Full release · official patch notes; not a local gameplay retest. Source review is separate from a gameplay test.