Steam distinguishes completing your first side job from completing twenty side jobs for Freelancer. Keep offered contracts, accepted work and finished contracts in separate records; a notification that jobs are available is not a completion milestone.
Check the actual offer
Update 6 changed side-quest selection and fixed the availability notification appearing randomly. If the notification shows but you cannot identify a new contract, record the visible offer list. Do not assume a refresh timer or guaranteed rotation that the announcement does not publish.
Track completed work
Write the contract name and completion result after hand-in. Do not combine ordinary story jobs with side-job totals simply because both pay money. The achievement counter remains Steam's record; this site's checklist does not connect to Steam or award credit.
Loading and replay limits
The old logo on side-job loading screens has a separate presentation fix. A persistent loading hang needs its own destination and save information. Neither the selection announcement nor the achievement conditions establish that every story mission can be replayed through side jobs.
Sources & build scope
Full release · official patch notes; not a local gameplay retest. Source review is separate from a gameplay test.
- Steam: global achievements ↗Tier A · Public names and visible conditions
- Gray2RGB: official announcements ↗Tier A · Launch through Update 6